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These scrolltexts are found in 'JCH 5 Speedy Gun':


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JCH 5 Speedy Gun by New Men 2007

JCH 5 Speedy Gun PRESENTS #05 'SPEEDY GUN' MADE WITH MY MUSIC-PLAYER VERSION 5 ORIGINALLY COMPOSED WITH AN AMIGA 500 AND AEGIS SONIX V1.4, DATE 19/7-87. INFORMATION FOR PROGRAMMERS ONLY: $8800-$95EA, INIT $88EB, DRIVE $8936. PLAYING TIME 2:29 BEFORE LOOPING. - NEVER GOT THE GUTS TO PROGRAM THIS...MAYBE I DIDN'T THINK I COULD DO IT...! I HAD ENOUGH PROBLEMS PROGRAMMING A CERTAIN GUNFIGHT GAME, WHICH WAS NEVER FINISHED....ALL THOUGH IT DID GET 80 % FINISHED. HOWEVER ONE DAY I MIGHT TAKE A LOOK AT IT AGAIN. ALL PROGRAMMERS MUST KNOW SOMETHING ABOUT THIS, WHEN YOU 'FORGET' A PIECE O' CODE SOME WEEKS (OR MORE!) YOU JUST CAN'T GET INTO IT AGAIN....YOU HAVE TO INVESTIGATE THE WHOLE LIST TO GAIN CONTROL OVER THE DAMN THING AGAIN!! ANYWAY THE GAME WASN'T ANYTHING SPECIAL. I DID MAKE A TITLE TUNE FOR IT ON THE AMIGA THOUGH. QUITE NICE TOO! YOU MIGHT HEAR IT ON THE 64 SOME DAY...WHO KNOWS (WELL I SHOULD!).... O.K. AFTER FIVE DEMOS YOU HAVE NOW HEARD WHAT KIND OF MUSIC I MAKE. IF YOU'RE INTERESTED (MAYBE IN YOUR OWN DEMOS) THEN GRAP THE BONE AND CALL.... $01 - $3E $4F $61 IN DENMARK! ASK FOR JENS. THAT'S ALL, ENJOY THE MUZAK FOLKS! - A A A0A0A A A0A0 - ALL RIGHT, THIS WILL BE MY LAST IN THE FIVE-PART DEMO SERIES...THE SIXTH TUNE, WHICH I AM ABOUT TO TRANSFER FROM THE AMIGA, WILL HOPEFULLY USE ANOTHER (AND GREATER) DEMO...IF I CAN PULL MYSELF TOGETHER AND START PROGRAMMING IT!! THIS IS MY FIRST 'HIGHLANDER-TUNE' (IF YOU KNOW WHAT I MEAN!)...IT JUST KEEPS ON ROLLING ALOOOONG!!! WELL, TO SAY GOODBYE TO THESE DEMOS I MADE A LITTLE COLOUR SHOW WITH THE RASTER BARS...RESULT WAS THAT THEY FOLLOWED THE MUZAK VERY NICELY...AND THAT WASN'T INTENDED AT ALL! HONEST! HOWEVER THEY SOON LOOSE THE RHYTM - IF THEY HAVEN'T ALL READY DONE THAT! NEVER MIND. BUT WHY THE NAME 'SPEEDY GUN'!? IS THERE SOME SILLY STORY BEHIND THAT TOO, AS IN THE 'SCHH!' TUNE? WELL....I DID GET AN IDEA ONCE A COUPLE A YEARS AGO..IT SHOULD HAVE BEEN A GREAT SPY HUNTER TYPE GAME, ONLY WITH THE VIEW FROM THE SIDE LIKE IN BREAK-THRU...JUST THE OPPOSITE DIRECTION, AND WITH A POLE-POSITION TYPE RADAR (WITH VECTOR GRAPHICS) IN THE INSTRUMENT PANEL, AMONGST MANY OTHER THINGS. NEEDLESS TO SAY, I NEVER GOT THE GUTS TO PROGRAM THIS...MAYBE I DIDN'T THINK I COULD DO IT...! I HAD ENOUGH PROBLEMS PROGRAMMING A CERTAIN GUNFIGHT GAME, WHICH WAS NEVER FINISHED....ALL THOUGH IT DID GET 80 % FINISHED. HOWEVER ONE DAY I MIGHT TAKE A LOOK AT IT AGAIN. ALL PROGRAMMERS MUST KNOW SOMETHING ABOUT THIS, WHEN YOU 'FORGET' A PIECE O' CODE SOME WEEKS (OR MORE!) YOU JUST CAN'T GET INTO IT AGAIN....YOU HAVE TO INVESTIGATE THE WHOLE LIST TO GAIN CONTROL OVER THE DAMN THING AGAIN!! ANYWAY THE GAME WASN'T ANYTHING SPECIAL. I DID MAKE A TITLE TUNE FOR IT ON THE AMIGA THOUGH. QUITE NICE TOO! YOU MIGHT HEAR IT ON THE 64 SOME DAY...WHO KNOWS (WELL I SHOULD!).... O.K. AFTER FIVE DEMOS YOU HAVE NOW HEARD WHAT KIND OF MUSIC I MAKE. IF YOU'RE INTERESTED (MAYBE IN YOUR OWN DEMOS) THEN GRAP THE BONE AND CALL.... $01 - $3E $4F $61 IN DENMARK! ASK FOR JENS. THAT'S ALL, ENJOY THE MUZAK FOLKS! - A A A0A0A A A0A0 - ALL RIGHT, THIS WILL BE MY LAST IN THE FIVE-PART DEMO SERIES...THE SIXTH TUNE, WHICH I AM ABOUT TO TRANSFER FROM THE AMIGA, WILL HOPEFULLY USE ANOTHER (AND GREATER) DEMO...IF I CAN PULL MYSELF TOGETHER AND START PROGRAMMING IT!! THIS IS MY FIRST 'HIGHLANDER-TUNE' (IF YOU KNOW WHAT I MEAN!)...IT JUST KEEPS ON ROLLING AL=ODNG!!! WELL, TO SAY GOODBYE TO THESE DEMOS I MADE A LITTLE COLOUR SHOW WITH THE RASTER BARS...RESULT WAS THAT THEY FOLLOWED THE MUZAK VERY NICELY...AND THAT WASN'T INTENDED AT ALL! HONEST! HOWEVER THEY SOON LOOSE THE RHYTM - IF THEY HAVEN'T ALL READY DONE THAT! NEVER MIND. BUT WHY THE NAME 'SPEEDY GUN'!? IS THERE SOME SILLY STORY BEHIND THAT TOO, AS IN THE 'SCHH!' TUNE? WELL=.DI DID GET AN IDEA ONCE A COUPLE A YEARS AGO..IT SHOULD HAVE BEEN A GREAT SPY HUNTER TYPE GAME, ONLY WITH THE VIEW FROM THE SIDE LIKE IN BREAK-THRU...JUST THE OPPOSITE DIRECTION, AND WITH A POLE-POSITION TYPE RADAR (WITH VECTOR GRAPHICS) IN THE INSTRUMENT PANEL, AMONGST MANY OTHER THINGS. NEEDLESS TO SAY, I NEVER GOT THE GUTS TO PROGRAM THIS...MAYBE I DIDN'T THINK I COULD DO IT...! I HAD ENOUGH PROBLEMS PROGRAMMING A CERTAIN GUNFIGHT GAME, WHICH WAS NEVER FINISHED=.DALL THOUGH IT DID GET 80 % FINISHED. HOWEVER ONE DAY I MIGHT TAKE A LOOK AT IT AGAIN. ALL PROGRAMMERS MUST KNOW SOMETHING ABOUT THIS, WHEN YOU 'FORGET' A PIECE O' CODE SOME WEEKS (OR MORE!) YOU JUST CAN'T GET INTO IT AGAIN=.DYOU HAVE TO INVESTIGATE THE WHOLE LIST TO GAIN CONTROL OVER THE DAMN THING AGAIN!! ANYWAY THE GAME WASN'T ANYTHING SPECIAL. I DID MAKE A TITLE TUNE FOR IT ON THE AMIGA THOUGH. QUITE NICE TOO! YOU MIGHT HEAR IT ON THE 64 SOME DAY...WHO KNOWS (WELL I SHOULD!)=.D= FO.K. AFTER FIVE DEMOS YOU HAVE NOW HEARD WHAT KIND OF MUSIC I MAKE. IF YOU'RE INTERESTED (MAYBE IN YOUR OWN DEMOS) THEN GRAP THE BONE AND CALL=.D $01 - $3E $4F $61 IN DENMARK! ASK FOR JENS.= DTHAT'S ALL, ENJOY THE MUZAK FOLKS!= # -